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Half-Orc
Medium humanoid (orc), NE
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Armor Class: 14
Hit Points: 10 (1d10+5)
Speed: 30 ft.
Initiative: 0
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STR: 15 (2) DEX: 11 (0) CON: 12 (1)
INT: 9 (-1) WIS: 10 (0) CHA: 8 (-1)
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Saves: STR: 4 DEX: 0 CON: 3
    INT: -1 WIS: 0 CHA: -1
Skills: 2 + ability mod for (Intimidate)
Languages: Common, Orc
CR: 0.33(30 xp)
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Space: 5 / Reach: 5
Melee attacks:
club +4 (1d6+2)
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Feats: Toughness
Environment: temperate hills and mountains
Organization: gang (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), band (30-300 plus 150% noncombatant plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains), or tribe (1d4 bands plus 1 10th-12th level chieftain)
Treasure: standard
Other Gear: chain shirt, club
Source: Core Race

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